Answer by patrick13
Thank you for your help. Here my code modify with your help #pragma strict public var target_Path1 : GameObject; public var time = 300.0; public var initVitesse = 300; private var tabt : Transform[];...
View ArticleAnswer by patrick13
Hi thank you for your post; i get my reponse . Use OnMouseDrag an no OnMouseDown public void OnMouseDrag () / { guiTexture.texture = clicTextureRouge; cam.orthographicSize -= .05f; }
View ArticleAnswer by patrick13
Hi I try this but it's no work I have Unity 4.1.5f1 using UnityEngine; using System.Collections; using System; //se met automatiquement sur les vl public class TrajetVl : MonoBehaviour { public...
View ArticleAnswer by patrick13
Thank you for your help. Here my code modify with your help #pragma strict public var target_Path1 : GameObject; public var time = 300.0; public var initVitesse = 300; private var tabt : Transform[];...
View ArticleAnswer by patrick13
Hi thank you for your post; i get my reponse . Use OnMouseDrag an no OnMouseDown public void OnMouseDrag () / { guiTexture.texture = clicTextureRouge; cam.orthographicSize -= .05f; }
View ArticleAnswer by patrick13
Hi I try this but it's no work I have Unity 4.1.5f1 using UnityEngine; using System.Collections; using System; //se met automatiquement sur les vl public class TrajetVl : MonoBehaviour { public...
View Article